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vein

Poured paint, cut flat. A smooth stripy field is sliced at evenly spaced levels. Each level is the outline of everything at or above it, filled as one shape over the levels below, so the sheet reads as stacked layers of marbled paint. The lowest levels are a dark ground, and stars sit on that ground only.

vein renders a Still: one frame. Its site page is playgrnd.tools/vein.

vein Still for Seed 3

Seed 3, rendered by:

Terminal window
tirage derive --seed 3 --tool vein | tirage render --size 540x960 -o vein.png

As tirage tools lists them, each with its range and step, or its choices:

vein 1 frame
flows Marble, Swirl, Ripple
scale 0..=1 step 0.01
curve 0..=1 step 0.01
levels 3..=14 step 1
tiger 0..=1 step 0.01
edges 0..=1 step 0.01
stars 0..=1 step 0.01
tints 0..=1 step 0.01
runs 0..=1 step 0.01
ditherTog on/off
dthKinds Bayer 8, Bayer 4, Noise
dthSize 1..=10 step 1
dthLevels 2..=8 step 1
dthAmount 0..=1 step 0.05
grainTog on/off
grnBlends Add, Overlay, Soft light, Multiply, Screen
grnAmount 0..=1 step 0.05
grnSize 0.5..=4 step 0.1
grnSpecks 0..=1 step 0.05
grnVignette 0..=1 step 0.05

A Seed draws flows, scale, curve, levels, tiger, edges, stars, tints and runs. Each range comes from its Taste bounds, which sit within the range listed. Grain stays on, as the site page opens: Overlay at 0.4, size 1, specks 0.4, vignette 0.25. Dither stays off.