kiosk
A pasted-up street poster. Big arcs of colour sweep in from a centre off the page, a block of vertical stripes covers the right part, a column of halftone and solid tiles runs down the right edge, and one dark panel sits low on the page. Over all of it goes a grid of bold monospace characters: a coarse rank of big ones at the cell centres, and smaller ones packed into the corners between them.
kiosk renders a Loop: 24 frames at 6 fps. Each frame deals the characters, their cells and their inks again, while the arcs, stripes, tiles and panel stay put. Frame 0 is the Still. Its site page is playgrnd.tools/kiosk.

Seed 5, rendered by:
tirage derive --seed 5 --tool kiosk | tirage render --size 540x960 -o kiosk.pngParameters
Section titled “Parameters”As tirage tools lists them, each with its range and step, or its choices:
kiosk 24 frames split 0.15..=0.95 step 0.01 rings 4..=40 step 1 stripes 2..=24 step 1 sets DOS, Stipple, Blocks, Code, Digits, Runes grid 4..=30 step 1 bigSize 0.3..=1.6 step 0.01 density 0..=1 step 0.01 smallSize 0.1..=0.9 step 0.01 small 0..=1 step 0.01 blocks 0..=1 step 0.01 ditherTog on/off dthKinds Bayer 8, Bayer 4, Noise dthSize 1..=10 step 1 dthLevels 2..=8 step 1 dthAmount 0..=1 step 0.05 grainTog on/off grnBlends Add, Overlay, Soft light, Multiply, Screen grnAmount 0..=1 step 0.05 grnSize 0.5..=4 step 0.1 grnSpecks 0..=1 step 0.05 grnVignette 0..=1 step 0.05A Seed draws split, rings, stripes, sets, grid, bigSize, density, smallSize, small and blocks. Each range comes from its Taste bounds, which sit within the range listed. Dither and grain stay off.