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kiosk

A pasted-up street poster. Big arcs of colour sweep in from a centre off the page, a block of vertical stripes covers the right part, a column of halftone and solid tiles runs down the right edge, and one dark panel sits low on the page. Over all of it goes a grid of bold monospace characters: a coarse rank of big ones at the cell centres, and smaller ones packed into the corners between them.

kiosk renders a Loop: 24 frames at 6 fps. Each frame deals the characters, their cells and their inks again, while the arcs, stripes, tiles and panel stay put. Frame 0 is the Still. Its site page is playgrnd.tools/kiosk.

kiosk Still for Seed 5

Seed 5, rendered by:

Terminal window
tirage derive --seed 5 --tool kiosk | tirage render --size 540x960 -o kiosk.png

As tirage tools lists them, each with its range and step, or its choices:

kiosk 24 frames
split 0.15..=0.95 step 0.01
rings 4..=40 step 1
stripes 2..=24 step 1
sets DOS, Stipple, Blocks, Code, Digits, Runes
grid 4..=30 step 1
bigSize 0.3..=1.6 step 0.01
density 0..=1 step 0.01
smallSize 0.1..=0.9 step 0.01
small 0..=1 step 0.01
blocks 0..=1 step 0.01
ditherTog on/off
dthKinds Bayer 8, Bayer 4, Noise
dthSize 1..=10 step 1
dthLevels 2..=8 step 1
dthAmount 0..=1 step 0.05
grainTog on/off
grnBlends Add, Overlay, Soft light, Multiply, Screen
grnAmount 0..=1 step 0.05
grnSize 0.5..=4 step 0.1
grnSpecks 0..=1 step 0.05
grnVignette 0..=1 step 0.05

A Seed draws split, rings, stripes, sets, grid, bigSize, density, smallSize, small and blocks. Each range comes from its Taste bounds, which sit within the range listed. Dither and grain stay off.